David Crew is a gamer and web lover. Read my blog or else I'll throw a Bomb-Omb at you. Lighted. :)

Posts tagged “dead space 2 review

Revisiting Dead Space


Hey Everyone,

In case the massive marketing efforts of EA haven’t gotten you excited for Dead Space 2, GET EXCITED. If the sequel is anything like the original, we can expect more of the dismembering goodiness and pop up scares of the original. To get in the mood, I played through Dead Space and it still was pretty scary even on the second round through.  Below I listed a few things I’m predicting for the sequel and a couple of hopes I have:

  • Include more psychological scares – the scariest moments from when I was playing the first one, aside fromrandom pop-up scares, were the sequences that didn’t make sense. Necromorphs were explainable, and we knew the rules that are associated with them. But for the sequences where things were not discernible and could not make sense to me would scare me the most. Leave things to the imagination and try to mess with the gamer a bit and their senses, like Eternal Darkness did on the Gamecube.

  • Beyond 4 limbed creatures – The first dead space had some decent variety when it came to the creatures. Besides the normal, “If you change the color of the monster, it’s super powerful!” cliche, there were brutes, crawlers, cysts, dividers, slashers, stalkers, swarmers, and other fun things to scare the crap out of you. But, I couldn’t help being disappointed a little by the number of limbs on the monsters. For a game that prided itself on calculated strikes on limbs to liven up the zombie game genre, there were no monsters with excessive amounts of limbs that were not bosses. Having just one creature that is reminiscent of an arachnid with many different limbs would be an excellent addition.
  • Careful with Isaac’s story – Dead Space 2 brings us a little deeper into who exactly Isaac is and the troubles he’s going through. We’ll hopefully be getting a little more information on his wife, his past, and what exactly is going on in his head. I just hope in the sequel we don’t get too much “muck” to his story. No children, no ex girlfriends, and no other familial drama that isn’t directly related to his deceased wife. Keep the game focused on the horror and on the psychological trauma going on in Isaac’s head.

Aside from those three things, the previews and screenshots have made Dead Space 2 look pretty awesome. Can’t wait to see the reviews on the game and go out and play it for myself.

What about you guys? What do you hope to see from the sequel and what gets you scared in horror games?

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